Team:StanfordBrownSpelman/jquery.icon rotate
From 2014.igem.org
// VERSION: 2.3 LAST UPDATE: 11.07.2013 /*
* Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php * * Made by Wilq32, wilq32@gmail.com, Wroclaw, Poland, 01.2009 * Website: http://code.google.com/p/jqueryrotate/ */
(function($) {
var supportedCSS,supportedCSSOrigin, styles=document.getElementsByTagName("head")[0].style,toCheck="transformProperty WebkitTransform OTransform msTransform MozTransform".split(" "); for (var a = 0; a < toCheck.length; a++) if (styles[toCheck[a]] !== undefined) { supportedCSS = toCheck[a]; } if (supportedCSS) { supportedCSSOrigin = supportedCSS.replace(/[tT]ransform/,"TransformOrigin"); if (supportedCSSOrigin[0] == "T") supportedCSSOrigin[0] = "t"; }
// Bad eval to preven google closure to remove it from code o_O eval('IE = "v"=="\v"');
jQuery.fn.extend({ rotate:function(parameters) { if (this.length===0||typeof parameters=="undefined") return; if (typeof parameters=="number") parameters={angle:parameters}; var returned=[]; for (var i=0,i0=this.length;i<i0;i++) { var element=this.get(i); if (!element.Wilq32 || !element.Wilq32.PhotoEffect) {
var paramClone = $.extend(true, {}, parameters); var newRotObject = new Wilq32.PhotoEffect(element,paramClone)._rootObj;
returned.push($(newRotObject)); } else { element.Wilq32.PhotoEffect._handleRotation(parameters); } } return returned; }, getRotateAngle: function(){ var ret = []; for (var i=0,i0=this.length;i<i0;i++) { var element=this.get(i); if (element.Wilq32 && element.Wilq32.PhotoEffect) { ret[i] = element.Wilq32.PhotoEffect._angle; } } return ret; }, stopRotate: function(){ for (var i=0,i0=this.length;i<i0;i++) { var element=this.get(i); if (element.Wilq32 && element.Wilq32.PhotoEffect) { clearTimeout(element.Wilq32.PhotoEffect._timer); } } } });
// Library agnostic interface
Wilq32=window.Wilq32||{}; Wilq32.PhotoEffect=(function(){
if (supportedCSS) { return function(img,parameters){ img.Wilq32 = { PhotoEffect: this };
this._img = this._rootObj = this._eventObj = img; this._handleRotation(parameters); } } else { return function(img,parameters) { this._img = img; this._onLoadDelegate = [parameters];
this._rootObj=document.createElement('span'); this._rootObj.style.display="inline-block"; this._rootObj.Wilq32 = { PhotoEffect: this }; img.parentNode.insertBefore(this._rootObj,img);
if (img.complete) { this._Loader(); } else { var self=this; // TODO: Remove jQuery dependency jQuery(this._img).bind("load", function(){ self._Loader(); }); } } } })();
Wilq32.PhotoEffect.prototype = { _setupParameters : function (parameters){ this._parameters = this._parameters || {}; if (typeof this._angle !== "number") { this._angle = 0 ; } if (typeof parameters.angle==="number") { this._angle = parameters.angle; } this._parameters.animateTo = (typeof parameters.animateTo === "number") ? (parameters.animateTo) : (this._angle);
this._parameters.step = parameters.step || this._parameters.step || null; this._parameters.easing = parameters.easing || this._parameters.easing || this._defaultEasing; this._parameters.duration = parameters.duration || this._parameters.duration || 1000; this._parameters.callback = parameters.callback || this._parameters.callback || this._emptyFunction; this._parameters.center = parameters.center || this._parameters.center || ["50%","50%"]; if (typeof this._parameters.center[0] == "string") { this._rotationCenterX = (parseInt(this._parameters.center[0],10) / 100) * this._imgWidth * this._aspectW; } else { this._rotationCenterX = this._parameters.center[0]; } if (typeof this._parameters.center[1] == "string") { this._rotationCenterY = (parseInt(this._parameters.center[1],10) / 100) * this._imgHeight * this._aspectH; } else { this._rotationCenterY = this._parameters.center[1]; }
if (parameters.bind && parameters.bind != this._parameters.bind) { this._BindEvents(parameters.bind); } }, _emptyFunction: function(){}, _defaultEasing: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b }, _handleRotation : function(parameters, dontcheck){ if (!supportedCSS && !this._img.complete && !dontcheck) { this._onLoadDelegate.push(parameters); return; } this._setupParameters(parameters); if (this._angle==this._parameters.animateTo) { this._rotate(this._angle); } else { this._animateStart(); } },
_BindEvents:function(events){ if (events && this._eventObj) { // Unbinding previous Events if (this._parameters.bind){ var oldEvents = this._parameters.bind; for (var a in oldEvents) if (oldEvents.hasOwnProperty(a)) // TODO: Remove jQuery dependency jQuery(this._eventObj).unbind(a,oldEvents[a]); }
this._parameters.bind = events; for (var a in events) if (events.hasOwnProperty(a)) // TODO: Remove jQuery dependency jQuery(this._eventObj).bind(a,events[a]); } },
_Loader:(function() { if (IE) return function() { var width=this._img.width; var height=this._img.height; this._imgWidth = width; this._imgHeight = height; this._img.parentNode.removeChild(this._img);
this._vimage = this.createVMLNode('image'); this._vimage.src=this._img.src; this._vimage.style.height=height+"px"; this._vimage.style.width=width+"px"; this._vimage.style.position="absolute"; // FIXES IE PROBLEM - its only rendered if its on absolute position! this._vimage.style.top = "0px"; this._vimage.style.left = "0px"; this._aspectW = this._aspectH = 1;
/* Group minifying a small 1px precision problem when rotating object */ this._container = this.createVMLNode('group'); this._container.style.width=width; this._container.style.height=height; this._container.style.position="absolute"; this._container.style.top="0px"; this._container.style.left="0px"; this._container.setAttribute('coordsize',width-1+','+(height-1)); // This -1, -1 trying to fix ugly problem with small displacement on IE this._container.appendChild(this._vimage);
this._rootObj.appendChild(this._container); this._rootObj.style.position="relative"; // FIXES IE PROBLEM this._rootObj.style.width=width+"px"; this._rootObj.style.height=height+"px"; this._rootObj.setAttribute('id',this._img.getAttribute('id')); this._rootObj.className=this._img.className; this._eventObj = this._rootObj; var parameters; while (parameters = this._onLoadDelegate.shift()) { this._handleRotation(parameters, true); } } else return function () { this._rootObj.setAttribute('id',this._img.getAttribute('id')); this._rootObj.className=this._img.className;
this._imgWidth=this._img.naturalWidth; this._imgHeight=this._img.naturalHeight; var _widthMax=Math.sqrt((this._imgHeight)*(this._imgHeight) + (this._imgWidth) * (this._imgWidth)); this._width = _widthMax * 3; this._height = _widthMax * 3;
this._aspectW = this._img.offsetWidth/this._img.naturalWidth; this._aspectH = this._img.offsetHeight/this._img.naturalHeight;
this._img.parentNode.removeChild(this._img);
this._canvas=document.createElement('canvas'); this._canvas.setAttribute('width',this._width); this._canvas.style.position="relative"; this._canvas.style.left = -this._img.height * this._aspectW + "px"; this._canvas.style.top = -this._img.width * this._aspectH + "px"; this._canvas.Wilq32 = this._rootObj.Wilq32;
this._rootObj.appendChild(this._canvas); this._rootObj.style.width=this._img.width*this._aspectW+"px"; this._rootObj.style.height=this._img.height*this._aspectH+"px"; this._eventObj = this._canvas;
this._cnv=this._canvas.getContext('2d'); var parameters; while (parameters = this._onLoadDelegate.shift()) { this._handleRotation(parameters, true); } } })(),
_animateStart:function() { if (this._timer) { clearTimeout(this._timer); } this._animateStartTime = +new Date; this._animateStartAngle = this._angle; this._animate(); }, _animate:function() { var actualTime = +new Date; var checkEnd = actualTime - this._animateStartTime > this._parameters.duration;
// TODO: Bug for animatedGif for static rotation ? (to test) if (checkEnd && !this._parameters.animatedGif) { clearTimeout(this._timer); } else { if (this._canvas||this._vimage||this._img) { var angle = this._parameters.easing(0, actualTime - this._animateStartTime, this._animateStartAngle, this._parameters.animateTo - this._animateStartAngle, this._parameters.duration); this._rotate((~~(angle*10))/10); } if (this._parameters.step) { this._parameters.step(this._angle); } var self = this; this._timer = setTimeout(function() { self._animate.call(self); }, 10); }
// To fix Bug that prevents using recursive function in callback I moved this function to back if (this._parameters.callback && checkEnd){ this._angle = this._parameters.animateTo; this._rotate(this._angle); this._parameters.callback.call(this._rootObj); } },
_rotate : (function() { var rad = Math.PI/180; if (IE) return function(angle) { this._angle = angle; this._container.style.rotation=(angle%360)+"deg"; this._vimage.style.top = -(this._rotationCenterY - this._imgHeight/2) + "px"; this._vimage.style.left = -(this._rotationCenterX - this._imgWidth/2) + "px"; this._container.style.top = this._rotationCenterY - this._imgHeight/2 + "px"; this._container.style.left = this._rotationCenterX - this._imgWidth/2 + "px";
} else if (supportedCSS) return function(angle){ this._angle = angle; this._img.style[supportedCSS]="rotate("+(angle%360)+"deg)"; this._img.style[supportedCSSOrigin]=this._parameters.center.join(" "); } else return function(angle) { this._angle = angle; angle=(angle%360)* rad; // clear canvas this._canvas.width = this._width;//+this._widthAdd; this._canvas.height = this._height;//+this._heightAdd;
// REMEMBER: all drawings are read from backwards.. so first function is translate, then rotate, then translate, translate.. this._cnv.translate(this._imgWidth*this._aspectW,this._imgHeight*this._aspectH); // at least center image on screen this._cnv.translate(this._rotationCenterX,this._rotationCenterY); // we move image back to its orginal this._cnv.rotate(angle); // rotate image this._cnv.translate(-this._rotationCenterX,-this._rotationCenterY); // move image to its center, so we can rotate around its center this._cnv.scale(this._aspectW,this._aspectH); // SCALE - if needed ;) this._cnv.drawImage(this._img, 0, 0); // First - we draw image }
})() }
if (IE) { Wilq32.PhotoEffect.prototype.createVMLNode=(function(){ document.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)"); try { !document.namespaces.rvml && document.namespaces.add("rvml", "urn:schemas-microsoft-com:vml"); return function (tagName) { return document.createElement('<rvml:' + tagName + ' class="rvml">'); }; } catch (e) { return function (tagName) { return document.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">'); }; } })(); }
})(jQuery);