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| + | <body> |
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- | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> | + | <iframe src="https://www.youtube.com/watch?v=-IL8dUZ1Fxk" width="1000" height="800"></iframe> |
- | <!-- saved from url=(0046)https://www.processing.org/examples/clock.html -->
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- | <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en" class=" js no-touch" style=""><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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- | <title>Clock \ Examples \ Processing.org</title>
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- |
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- | <link rel="icon" href="https://www.processing.org/favicon.ico" type="image/x-icon">
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- |
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- |
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- | <meta name="Author" content="Casey Reas & Ben Fry">
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- | <meta name="Publisher" content="Processing">
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- | <meta name="Keywords" content="Processing, Processing, Interactive Media, Electronic Arts, Programming, Java, Ben Fry, Casey Reas">
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- | <meta name="Description" content="Processing is an electronic sketchbook for developing
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- | ideas. It is a context for learning fundamentals of computer programming
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- | within the context of the electronic arts.">
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- | <meta name="Copyright" content="All contents copyright Ben Fry, Casey Reas, MIT Media Laboratory">
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- |
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- | <script type="text/javascript" async="" src="https://2014.igem.org/Team:TU_Eindhoven/the_game/processing?action=raw&ctype=text/js"></script>
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- | <link href="https://2014.igem.org/Team:TU_Eindhoven/the_game/style?action=raw&ctype=text/css" rel="stylesheet" type="text/css">
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- | <style type="text/css">@font-face {
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- | font-family: "PjsEmptyFont";
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- | src: url('data:application/x-font-ttf;base64,AAEAAAAKAIAAAwAgT1MvMgAAAAAAAAEoAAAAVmNtYXAAAAAAAAABiAAAACxnbHlmAAAAAAAAAbwAAAAkaGVhZAAAAAAAAACsAAAAOGhoZWEAAAAAAAAA5AAAACRobXR4AAAAAAAAAYAAAAAGbG9jYQAAAAAAAAG0AAAABm1heHAAAAAAAAABCAAAACBuYW1lAAAAAAAAAeAAAAAgcG9zdAAAAAAAAAIAAAAAEAABAAAAAQAAAkgTY18PPPUACwAgAAAAALSRooAAAAAAyld0xgAAAAAAAQABAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAEAAAACAAIAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACMAIwAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAMAAQAAAAwABAAgAAAABAAEAAEAAABB//8AAABB////wAABAAAAAAAAAAgAEgAAAAEAAAAAAAAAAAAAAAAxAAABAAAAAAABAAEAAQAAMTcBAQAAAAAAAgAeAAMAAQQJAAEAAAAAAAMAAQQJAAIAAgAAAAAAAQAAAAAAAAAAAAAAAAAA')
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- | format('truetype');
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- | }</style><style type="text/css"></style></head>
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- | <body id="Examples" onload="">
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- |
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- | <!-- ==================================== PAGE ============================ -->
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- | <div id="container">
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- |
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- | <!-- ==================================== HEADER ============================ --><a id="TOP" name="TOP"></a>
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- |
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- | <!-- ==================================== NAVIGATION ============================ -->
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- |
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- | <!-- ==================================== CONTENT ============================ -->
| + | <p>Some older browsers don't support iframes.</p> |
- | <div class="content">
| + | <p>If they don't, the iframe will not be visible.</p> |
- | <p class="ref-notice"> </p>
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- | <div class="example"><script type="application/processing"> | + | </body> |
- | // The next line is needed if running in JavaScript Mode with Processing.js
| + | </html> |
- | /* @pjs preload="http://i.imgur.com/gDccyRX.png, http://i.imgur.com/V6756WQ.png, http://i.imgur.com/qmz6Tqx.png, http://i.imgur.com/kTG3cjw.png, http://i.imgur.com/rXLfh0n.png, http://i.imgur.com/DF3iOQN.png, http://i.imgur.com/HsgqFiR.png, http://i.imgur.com/yt3xRrC.png, http://i.imgur.com/oqpG7r6.png, http://i.imgur.com/tVs8PA3.png, http://i.imgur.com/8TgXchE.png, http://i.imgur.com/k2JxEjl.png, http://i.imgur.com/87sB8SH.png, http://i.imgur.com/vWEOnlj.png, http://i.imgur.com/sua0hIH.png, http://i.imgur.com/o2V20If.png, http://i.imgur.com/V2v8JpM.png, http://i.imgur.com/7VmOmW1.png, http://i.imgur.com/NW22Blc.png, http://i.imgur.com/9uJagVU.png, http://i.imgur.com/C7xi9eF.png, http://i.imgur.com/V8Tyv9D.png, http://i.imgur.com/14eMBR8.png, http://i.imgur.com/rKe6hVf.png, http://i.imgur.com/i9jxTsO.png, http://i.imgur.com/i9jxTsO.png, http://i.imgur.com/EY7xXur.png, http://i.imgur.com/qiWx2fF.png, http://i.imgur.com/2YUI7lW.png, http://i.imgur.com/KQ0ZyBA.png, http://i.imgur.com/ermi0iK.png, http://i.imgur.com/EKrOZM8.png, http://i.imgur.com/8VAJ6Bt.png, http://i.imgur.com/t2kTiPr.png, http://i.imgur.com/UmJRy3m.png, http://i.imgur.com/nkWwyFH.png, http://i.imgur.com/klMOhVr.png, http://i.imgur.com/CfREnca.png, http://i.imgur.com/1Sk2HSE.png, http://i.imgur.com/ymhoulY.png, http://i.imgur.com/G7MdUHm.png, http://i.imgur.com/P5kUXSf.png, http://i.imgur.com/oW2kyrW.png, http://i.imgur.com/wrpjZ1g.png, http://i.imgur.com/oi4cINP.png, http://i.imgur.com/wyzfNAg.jpg"; */
| + | |
- | | + | |
- | /*
| + | |
- | | + | |
- | Programe of iGEM team Eindhoven 2014.
| + | |
- | Head-Programer: Tom Nijhof
| + | |
- | | + | |
- | Instructions:
| + | |
- | In order to add new DNA or Levels you only need to add code to this piece (here, making of object), the void Setup() (just below) and the void Loading_images.
| + | |
- | */
| + | |
- | int numberOfDNA;
| + | |
- | DNAPiece[] dna;
| + | |
- | | + | |
- | //DNAPiece's
| + | |
- | /*
| + | |
- | To add a new DNA piece you need to make a DNA piece you need to make a new image (PImage)
| + | |
- | and a new name (String). All name's start with name_ and als image's with img_ to make sure there a no conflicts.
| + | |
- | It is possible to give two piece's the same name, in that case the programme will threat them the same and you can use both to complete a level.
| + | |
- | */
| + | |
- | | + | |
- | /***************************************************************
| + | |
- | ***********************Making of Object*************************
| + | |
- | ***************************************************************/
| + | |
- | PImage img_gfp;
| + | |
- | String name_gfp = "Green fluorescent protein";
| + | |
- | | + | |
- | PImage img_t7;
| + | |
- | String name_t7 = "promotor T7";
| + | |
- | | + | |
- | PImage img_terminator;
| + | |
- | String name_terminator = "Terminator";
| + | |
- | | + | |
- | PImage img_antibiores;
| + | |
- | String name_antibiores = "Antibiotic resistant";
| + | |
- | | + | |
- | PImage img_tntP;
| + | |
- | String name_tntP = "promotor TNT";
| + | |
- | | + | |
- | PImage img_o2;
| + | |
- | String name_o2 = "Oxygen Promotor";
| + | |
- | | + | |
- | PImage img_display;
| + | |
- | String name_display = "Display Protein";
| + | |
- | | + | |
- | PImage img_linker;
| + | |
- | String name_linker = "Linker";
| + | |
- | | + | |
- | PImage img_mri;
| + | |
- | String name_mri = "MRI-protein";
| + | |
- | | + | |
- | PImage img_keke;
| + | |
- | String name_keke = "Zwitter ion";
| + | |
- | | + | |
- | PImage img_inhi;
| + | |
- | String name_inhi = "Inhibitor";
| + | |
- | | + | |
- | //down here two more image's are made whith are the same every time
| + | |
- | PImage handInDNA;
| + | |
- | PImage info;
| + | |
- | //this integer (pieceOfDNAForUse) is set on two. That means the first two DNA piece are available right from the start.
| + | |
- | int pieceOfDNAForUse = 2;
| + | |
- | | + | |
- | //image's for levels
| + | |
- | /*
| + | |
- | Down here we make the image's for the levels. The level1_2 image contains the description of the second level of the first block (this is 920X800).
| + | |
- | Logo2_1 contains the small logo that is show on the right to start the level (this is 60X60).
| + | |
- | The wellDone2_2 is shown when level 2.2 is past.
| + | |
- | The toBad1_1 is shown when level 1.1 is handed in but not correct.
| + | |
- | When someone completes all the levels of one the logo will change in logo1_max.
| + | |
- | */
| + | |
- | PImage wellDone;
| + | |
- | PImage toBad;
| + | |
- | //LEVEL 1
| + | |
- | PImage level1_1;
| + | |
- | PImage logo1_1;
| + | |
- | //PImage wellDone1_1;
| + | |
- | //PImage toBad1_1;
| + | |
- | | + | |
- | PImage level1_2;
| + | |
- | PImage logo1_2;
| + | |
- | //PImage wellDone1_2;
| + | |
- | //PImage toBad1_2;
| + | |
- | | + | |
- | PImage level1_3;
| + | |
- | PImage logo1_3;
| + | |
- | //PImage wellDone1_2;
| + | |
- | //PImage toBad1_2;
| + | |
- | | + | |
- | PImage logo1_max;
| + | |
- | | + | |
- | //LEVEL 2
| + | |
- | PImage level2_1;
| + | |
- | PImage logo2_1;
| + | |
- | //PImage wellDone2_1;
| + | |
- | //PImage toBad2_1;
| + | |
- | | + | |
- | PImage level2_2;
| + | |
- | PImage logo2_2;
| + | |
- | //PImage wellDone2_2;
| + | |
- | //PImage toBad2_2;
| + | |
- | | + | |
- | PImage logo2_max;
| + | |
- | | + | |
- | PImage background;
| + | |
- | | + | |
- | | + | |
- | //levels
| + | |
- | /*
| + | |
- | If you want a new set of level you just have to add SubLevel[] levelX to the code.
| + | |
- | */
| + | |
- | MasterLevel[] theRealLevels;
| + | |
- | SubLevel[] level1;
| + | |
- | SubLevel[] level2;
| + | |
- | | + | |
- | //every level has a strain whith it want to pass. You add them over here (use the name_ String so you can change the name of DNA piece at one point in the code)
| + | |
- | String[] eis1_1 = {name_gfp, name_terminator};
| + | |
- | String[] eis1_2 = {name_t7, name_gfp, name_terminator};
| + | |
- | String[] eis1_3 = {name_t7, name_gfp, name_terminator, name_antibiores};
| + | |
- | String[] eis2_1 = {name_tntP, name_gfp, name_terminator, name_antibiores};
| + | |
- | String[] eis2_2 = {name_o2, name_gfp, name_terminator, name_antibiores};
| + | |
- | String[] eis3_1 = {name_t7, name_gfp, name_terminator, name_antibiores};
| + | |
- | String[] eis3_2a = {name_o2, name_inhi, name_terminator, name_antibiores};
| + | |
- | String[] eis3_2b = {name_t7, name_mri, name_terminator, name_antibiores};
| + | |
- | String[] eis3_3 = {name_t7, name_display, name_linker, name_keke, name_terminator, name_antibiores};
| + | |
- | String[] empty = {};
| + | |
- | | + | |
- | //making of the items you can pick up with you mouse
| + | |
- | Plasmide plasmide1;
| + | |
- | Plasmide plasmide2;
| + | |
- | boolean secondPlas = false;
| + | |
- | | + | |
- | //Image's of infoBoards
| + | |
- | PImage infoBoard[];
| + | |
- | | + | |
- | //left side
| + | |
- | int stripLeft = 160;
| + | |
- | | + | |
- | //right side
| + | |
- | int stripRight = 80;
| + | |
- | PImage binOn;
| + | |
- | PImage binOff;
| + | |
- | Button bin;
| + | |
- | | + | |
- | PImage helpOn;
| + | |
- | PImage helpOff;
| + | |
- | Button helpButton;
| + | |
- | int currentHelpScreen = 1;
| + | |
- | int maxNumberOfHelpScreens = 3;
| + | |
- | PImage[] helpScreen;
| + | |
- | | + | |
- | | + | |
- | //remaining
| + | |
- | int itemOnMouse;
| + | |
- | boolean somethingOnMouse;
| + | |
- | int infoNumber =0;
| + | |
- | int level = 0;
| + | |
- | boolean thereIsInfoToShow = true;
| + | |
- | | + | |
- | /***************************************************************
| + | |
- | ***********************VOID SETUP()*****************************
| + | |
- | ***************************************************************/
| + | |
- | void setup(){
| + | |
- | size(1000, 800);
| + | |
- | textAlign(CENTER);
| + | |
- | //image's
| + | |
- | /*
| + | |
- | Up there will be a tab named Loading_Image_s. Go there to load the Image's whith you made above!
| + | |
- | */
| + | |
- | /*
| + | |
- | To load a image from your computer use level1_1 = loadImage("desc1_1.png");
| + | |
- | With level1_1 made before as a PImage and desc1_1.png avalible in the map data.
| + | |
- | */
| + | |
- | level1_1 = loadImage("http://i.imgur.com/V6756WQ.png");
| + | |
- | level1_2 = loadImage("http://i.imgur.com/qmz6Tqx.png");
| + | |
- | level1_3 = loadImage("http://i.imgur.com/kTG3cjw.png");
| + | |
- | level2_1 = loadImage("http://i.imgur.com/rXLfh0n.png");
| + | |
- | level2_2 = loadImage("http://i.imgur.com/DF3iOQN.png");
| + | |
- | wellDone = loadImage("http://i.imgur.com/P5kUXSf.png");
| + | |
- | toBad = loadImage("http://i.imgur.com/G7MdUHm.png");
| + | |
- | logo1_1 = loadImage("http://i.imgur.com/qiWx2fF.png");
| + | |
- | logo1_2 = loadImage("http://i.imgur.com/2YUI7lW.png");
| + | |
- | logo1_3 = loadImage("http://i.imgur.com/KQ0ZyBA.png");
| + | |
- | logo2_1 = loadImage("http://i.imgur.com/EKrOZM8.png");
| + | |
- | logo2_2 = loadImage("http://i.imgur.com/8VAJ6Bt.png");
| + | |
- | logo1_max = loadImage("http://i.imgur.com/ermi0iK.png");
| + | |
- | logo2_max = loadImage("http://i.imgur.com/t2kTiPr.png");
| + | |
- |
| + | |
- | helpOn = loadImage("http://i.imgur.com/oqpG7r6.png");
| + | |
- | helpOff = loadImage("http://i.imgur.com/yt3xRrC.png");
| + | |
- |
| + | |
- | handInDNA = loadImage("http://i.imgur.com/HsgqFiR.png");
| + | |
- | info = loadImage("http://i.imgur.com/87sB8SH.png");
| + | |
- | background = loadImage("http://i.imgur.com/wrpjZ1g.png");
| + | |
- |
| + | |
- | img_gfp = loadImage("http://i.imgur.com/klMOhVr.png");
| + | |
- | img_t7 = loadImage("http://i.imgur.com/CfREnca.png");
| + | |
- | img_terminator = loadImage("http://i.imgur.com/1Sk2HSE.png");
| + | |
- | img_antibiores = loadImage("http://i.imgur.com/wyzfNAg.jpg");
| + | |
- | img_tntP = loadImage("http://i.imgur.com/ymhoulY.png");
| + | |
- | img_o2 = loadImage("http://i.imgur.com/oW2kyrW.png");
| + | |
- | img_display = loadImage("http://i.imgur.com/DF3iOQN.png");
| + | |
- | img_linker = loadImage("http://i.imgur.com/UmJRy3m.png");
| + | |
- | img_mri = loadImage("http://i.imgur.com/nkWwyFH.png");
| + | |
- | img_keke = loadImage("http://i.imgur.com/EY7xXur.png");
| + | |
- | img_inhi = loadImage("http://i.imgur.com/i9jxTsO.png");
| + | |
- | binOn = loadImage("http://i.imgur.com/gDccyRX.png");
| + | |
- | binOff = loadImage("http://i.imgur.com/oi4cINP.png");
| + | |
- |
| + | |
- | /*
| + | |
- | every piece of DNA has a infonumber (the first has number 1, the second number 2 ect.).
| + | |
- | You only have to make sure there is a image infoBoard1.png in the data map for DNA number 1, infoBoard42.png for DNA number 42 ect.
| + | |
- | */
| + | |
- | numberOfDNA = 11;
| + | |
- | infoBoard = new PImage[numberOfDNA + 1];
| + | |
- | infoBoard[1] = loadImage("http://i.imgur.com/vWEOnlj.png");
| + | |
- | infoBoard[2] = loadImage("http://i.imgur.com/sua0hIH.png");
| + | |
- | infoBoard[3] = loadImage("http://i.imgur.com/o2V20If.png");
| + | |
- | infoBoard[4] = loadImage("http://i.imgur.com/V2v8JpM.png");
| + | |
- | infoBoard[5] = loadImage("http://i.imgur.com/7VmOmW1.png");
| + | |
- | infoBoard[6] = loadImage("http://i.imgur.com/NW22Blc.png");
| + | |
- | infoBoard[7] = loadImage("http://i.imgur.com/9uJagVU.png");
| + | |
- | infoBoard[8] = loadImage("http://i.imgur.com/C7xi9eF.png");
| + | |
- | infoBoard[9] = loadImage("http://i.imgur.com/V8Tyv9D.png");
| + | |
- | infoBoard[10] = loadImage("http://i.imgur.com/14eMBR8.png");
| + | |
- | infoBoard[11] = loadImage("http://i.imgur.com/rKe6hVf.png");
| + | |
- |
| + | |
- | helpScreen = new PImage[maxNumberOfHelpScreens];
| + | |
- | helpScreen[0] = loadImage("http://i.imgur.com/tVs8PA3.png");
| + | |
- | helpScreen[1] = loadImage("http://i.imgur.com/8TgXchE.png");
| + | |
- | helpScreen[2] = loadImage("http://i.imgur.com/k2JxEjl.png");
| + | |
- |
| + | |
- | //grapping items
| + | |
- | /*
| + | |
- | If you want to add a new piece of DNA (and add the image's already) you can finish them up here.
| + | |
- | dna[0] = new DNAPiece(the X position of the logo, the Y position, img_(of your new DNA), name_(of your new DNA), your infoNumber, color(0, 255, 0));
| + | |
- | */
| + | |
- |
| + | |
- | dna = new DNAPiece[numberOfDNA + 1];
| + | |
- | dna[0] = new DNAPiece(10, 10, img_gfp, name_gfp, 1, color(0, 255, 0));
| + | |
- | dna[1] = new DNAPiece(10, 80, img_terminator, name_terminator, 2, color(200,200,200));
| + | |
- | dna[2] = new DNAPiece(10, 150, img_t7, name_t7, 3, color(255,0,100));
| + | |
- | dna[3] = new DNAPiece(10, 220, img_antibiores, name_antibiores, 4, color(255,255,255));
| + | |
- | dna[4] = new DNAPiece(10, 290, img_tntP, name_tntP, 5, color(255,100,0));
| + | |
- | dna[5] = new DNAPiece(10, 360, img_o2, name_o2, 6, color(255, 0, 0));
| + | |
- | dna[6] = new DNAPiece(10, 430, img_display, name_display, 7, color(100,51,102));
| + | |
- | dna[7] = new DNAPiece(10, 500, img_linker, name_linker, 8, color(0,105,106));
| + | |
- | dna[8] = new DNAPiece(10, 570, img_mri, name_mri, 9, color(255,125,255));
| + | |
- | dna[9] = new DNAPiece(10, 640, img_keke, name_keke, 10, color(255,0,255));
| + | |
- | dna[10] = new DNAPiece(10, 710, img_inhi, name_inhi, 11, color(100,100,255));
| + | |
- | plasmide1 = new Plasmide(250, 100, 500, 450, 2);
| + | |
- | plasmide2 = new Plasmide(350, 425, 350, 300, 2);
| + | |
- |
| + | |
- | //buttons right
| + | |
- | bin = new Button((width-stripRight)+10, 20, binOn, binOff);
| + | |
- | helpButton = new Button((width-stripRight)+10, 700, helpOn, helpOff);
| + | |
- | helpButton.isItOn = true;
| + | |
- |
| + | |
- | //levels
| + | |
- | /*
| + | |
- | if you want to add a SubLevel to level1 (whith has X levels) you change level1 = new SubLevel[X]; to level1 = new SubLevel[X+1];
| + | |
- | and you add a line of code:
| + | |
- | level1[X+1] = new SubLevel(eisX+1_X+1, logoX+1_X+1, levelX+1_X+1, wellDoneX+1_X+1, masterlevel, sublevel);
| + | |
- | */
| + | |
- | level1 = new SubLevel[3];
| + | |
- | level2 = new SubLevel[1];
| + | |
- | level1[0] = new SubLevel(eis1_1,empty, logo1_1, level1_1, wellDone, 1, 1);
| + | |
- | level1[1] = new SubLevel(eis1_2,empty, logo1_2, level1_2, wellDone, 1, 2);
| + | |
- | level1[2] = new SubLevel(eis1_3,empty, logo1_3, level1_3, wellDone, 1, 2);
| + | |
- | level2[0] = new SubLevel(eis2_1,empty, logo2_1, level2_1, wellDone, 2, 1);
| + | |
- | //level2[1] = new SubLevel(eis2_2,empty, logo2_2, level2_2, wellDone, 2, 2);
| + | |
- |
| + | |
- | /*
| + | |
- | if you want to add a new master level
| + | |
- | */
| + | |
- | theRealLevels = new MasterLevel[2];
| + | |
- | theRealLevels[0] = new MasterLevel(level1, toBad, logo1_max, (width-stripRight)+10, 100);
| + | |
- | theRealLevels[1] = new MasterLevel(level2, toBad, logo2_max, (width-stripRight)+10, 180);
| + | |
- |
| + | |
- |
| + | |
- |
| + | |
- | }
| + | |
- | /***************************************************************
| + | |
- | ***********************VOID DRAW()*****************************
| + | |
- | ***************************************************************/
| + | |
- | void draw(){
| + | |
- | image(background, 0,0, width, height);
| + | |
- | //background(0);
| + | |
- | fill(200, 50, 50, 200);
| + | |
- | rect(0,0, stripLeft, height);
| + | |
- | rect(width-stripRight,0, stripRight, height);
| + | |
- |
| + | |
- | if(infoNumber != 0){
| + | |
- | showInfoBoard(infoNumber);
| + | |
- | } else if(currentHelpScreen != 0){
| + | |
- | image(helpScreen[currentHelpScreen-1], 0,0, 920, 800);
| + | |
- | helpButton.drawing();
| + | |
- | bin.drawing();
| + | |
- | for(int i = 0; i < theRealLevels.length; i++){
| + | |
- | theRealLevels[i].drawing();
| + | |
- | }
| + | |
- | } else {
| + | |
- | plasmide1.drawing();
| + | |
- | if(secondPlas) plasmide2.drawing();
| + | |
- | bin.drawing();
| + | |
- | helpButton.drawing();
| + | |
- | for(int i = 0; i < pieceOfDNAForUse; i++){
| + | |
- | dna[i].drawing();
| + | |
- | }
| + | |
- |
| + | |
- |
| + | |
- | for(int i = 0; i < theRealLevels.length; i++){
| + | |
- | theRealLevels[i].drawing();
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | }
| + | |
- | | + | |
- | void mouseClicked(){
| + | |
- | | + | |
- | if(thereIsInfoToShow == false){
| + | |
- | for(int i = 0; i < theRealLevels.length; i++){
| + | |
- | theRealLevels[i].allFalse();
| + | |
- | }
| + | |
- |
| + | |
- | if((mouseX > (width - stripRight)) || (mouseX < stripLeft)){
| + | |
- | pickingUp();
| + | |
- | } else {
| + | |
- | dropIt();
| + | |
- | handItInBitch();
| + | |
- | }
| + | |
- | }else{
| + | |
- | thereIsInfoToShow = false;
| + | |
- | infoNumber = 0;
| + | |
- | helpDrawing();
| + | |
- | for(int i = 0; i < theRealLevels.length; i++){
| + | |
- | theRealLevels[i].allFalse();
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | void helpDrawing(){
| + | |
- | if(helpButton.checkIfClicked()){
| + | |
- | currentHelpScreen=(currentHelpScreen + 1)%(maxNumberOfHelpScreens+1);
| + | |
- | thereIsInfoToShow = true;
| + | |
- | if(currentHelpScreen == 0){
| + | |
- | helpButton.isItOn = false;
| + | |
- | }else{
| + | |
- | helpButton.isItOn = true;
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | void pickingUp(){
| + | |
- | somethingOnMouse = false;
| + | |
- | bin.check(false);
| + | |
- |
| + | |
- | for(int i = 0; i < theRealLevels.length; i++){
| + | |
- | if(mouseX >(width - stripRight)) theRealLevels[i].checkButton();
| + | |
- | }
| + | |
- | for(int i = 0; i < pieceOfDNAForUse; i++){
| + | |
- | if(dna[i].check(mouseX, mouseY)){
| + | |
- | itemOnMouse = i;
| + | |
- | somethingOnMouse = true;
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | void dropIt(){
| + | |
- | if(somethingOnMouse){
| + | |
- | plasmide1.check(dna[itemOnMouse].name, dna[itemOnMouse].colour);
| + | |
- | if(secondPlas) plasmide2.check(dna[itemOnMouse].name, dna[itemOnMouse].colour);
| + | |
- | }else if(bin.isItOn){
| + | |
- | plasmide1.removePiece();
| + | |
- | if(secondPlas) plasmide2.removePiece();
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | void showInfoBoard(int i){
| + | |
- | image(infoBoard[i], 0,0);
| + | |
- | }
| + | |
- | | + | |
- | void handItInBitch(){
| + | |
- | for(int i = 0; i < theRealLevels.length; i++){
| + | |
- | theRealLevels[i].checkHandIn();
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | class DNAPiece{
| + | |
- | int posX;
| + | |
- | int posY;
| + | |
- | int sizeX = 60;
| + | |
- | int sizeY = 60;
| + | |
- | int sizeXinfo = 60;
| + | |
- | int sizeYinfo = 60;
| + | |
- | int posXinfo = 72;
| + | |
- | int posYinfo = posY;
| + | |
- | int infonumber;
| + | |
- | String name;
| + | |
- | boolean mouseHold = false;
| + | |
- | PImage img;
| + | |
- | color colour;
| + | |
- |
| + | |
- | DNAPiece(int posXQ,int posYQ, PImage imgQ, String nameQ, int infonumberQ, color colourQ){
| + | |
- | posX = posXQ;
| + | |
- | posY = posYQ;
| + | |
- | posYinfo = posY;
| + | |
- | posXinfo = int(posX+sizeX*1.2);
| + | |
- | img = imgQ;
| + | |
- | name = nameQ;
| + | |
- | infonumber = infonumberQ;
| + | |
- | colour = colourQ;
| + | |
- | }
| + | |
- |
| + | |
- | void drawing(){
| + | |
- | fill(colour);
| + | |
- | if(mouseHold){
| + | |
- | image(img, mouseX-sizeX/2, mouseY-sizeY/2, sizeX, sizeY);
| + | |
- | text(name, width/2, height/20);
| + | |
- | }else{
| + | |
- | image(img, posX, posY, sizeX, sizeY);
| + | |
- | }
| + | |
- | image(info, posXinfo, posY, sizeX, sizeY);
| + | |
- | }
| + | |
- |
| + | |
- | boolean check(int XQ, int YQ){
| + | |
- | if((XQ <= (posX + sizeX)) && (XQ > posX) && (YQ <= (posY + sizeY)) && (YQ > posY) && (mouseHold == false)){
| + | |
- | mouseHold = true;
| + | |
- | return true;
| + | |
- | } else {
| + | |
- | if((XQ <= (posXinfo + sizeXinfo)) && (XQ > posXinfo) && (YQ <= (posYinfo + sizeYinfo)) && (YQ > posYinfo) && (infoNumber == 0)) infoNumber = infonumber; thereIsInfoToShow = true;//do you click the infobutton?
| + | |
- | mouseHold = false;
| + | |
- | return false;
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | class Button{
| + | |
- | PImage buttonOn;
| + | |
- | PImage buttonOff;
| + | |
- | boolean isItOn = false;
| + | |
- | int posX;
| + | |
- | int posY;
| + | |
- | int sizeX = 60;
| + | |
- | int sizeY = 60;
| + | |
- |
| + | |
- | Button(int posXQ, int posYQ, PImage buttonOnQ, PImage buttonOffQ){
| + | |
- | posX = posXQ;
| + | |
- | posY = posYQ;
| + | |
- | buttonOn = buttonOnQ;
| + | |
- | buttonOff = buttonOffQ;
| + | |
- | }
| + | |
- |
| + | |
- | Button(int posXQ, int posYQ, int sizeXQ, int sizeYQ, PImage buttonOnQ, PImage buttonOffQ){
| + | |
- | posX = posXQ;
| + | |
- | posY = posYQ;
| + | |
- | sizeX=sizeXQ;
| + | |
- | sizeY=sizeYQ;
| + | |
- | buttonOn = buttonOnQ;
| + | |
- | buttonOff = buttonOffQ;
| + | |
- | }
| + | |
- |
| + | |
- | void drawing(){
| + | |
- | if(isItOn){
| + | |
- | image(buttonOn, posX, posY, sizeX, sizeY);
| + | |
- | }else{
| + | |
- | image(buttonOff, posX, posY, sizeX, sizeY);
| + | |
- | }
| + | |
- | }
| + | |
- |
| + | |
- | void check(boolean infoQ){
| + | |
- |
| + | |
- | if((mouseX <= (posX + sizeX)) && (mouseX > posX) && (mouseY <= (posY + sizeY)) && (mouseY > posY) && (isItOn == false)){
| + | |
- | isItOn = true;
| + | |
- | } else {
| + | |
- | isItOn = false;
| + | |
- | }
| + | |
- | if(infoQ) thereIsInfoToShow = true;
| + | |
- | }
| + | |
- |
| + | |
- | boolean checkIfClicked(){
| + | |
- | if((mouseX <= (posX + sizeX)) && (mouseX > posX) && (mouseY <= (posY + sizeY)) && (mouseY > posY)){
| + | |
- | return true;
| + | |
- | } else {
| + | |
- | return false;
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | class MasterLevel{
| + | |
- | SubLevel theLevels[];
| + | |
- | int currentLevel = 0;
| + | |
- | int reward;
| + | |
- | PImage toBad;
| + | |
- | PImage maxLevel;
| + | |
- | boolean showInfo = false;
| + | |
- | boolean endLevel = false;
| + | |
- | boolean doneWell;
| + | |
- | Button handingIn;
| + | |
- | //drawing the image's
| + | |
- | int posX;
| + | |
- | int posY;
| + | |
- | | + | |
- | int sizeX = 60;
| + | |
- | int sizeY = 60;
| + | |
- | int sizeXd = 920;
| + | |
- | int sizeYd = 800;
| + | |
- |
| + | |
- | MasterLevel(SubLevel[] theLevelsQ, PImage toBadQ, PImage maxLevelQ, int posXQ, int posYQ){
| + | |
- | theLevels = theLevelsQ;
| + | |
- | maxLevel = maxLevelQ;
| + | |
- | toBad = toBadQ;
| + | |
- | posX = posXQ;
| + | |
- | posY = posYQ;
| + | |
- | handingIn = new Button(600, 650, 240, 60, handInDNA, handInDNA);
| + | |
- | }
| + | |
- |
| + | |
- | void drawing(){
| + | |
- | if(currentLevel < theLevels.length){
| + | |
- | fill(255,255,0);
| + | |
- | if(showInfo) rect(posX-5,posY-5,sizeX+10,sizeY+10);
| + | |
- | image(theLevels[currentLevel].logo, posX, posY, sizeX, sizeY);
| + | |
- | } else{
| + | |
- | image(maxLevel, posX, posY, sizeX, sizeY);
| + | |
- | }
| + | |
- | if(showInfo){
| + | |
- | if(endLevel){
| + | |
- | if(doneWell){
| + | |
- | image(theLevels[currentLevel-1].wellDone, 0,0, sizeXd, sizeYd);
| + | |
- | }else{
| + | |
- | image(toBad, 0,0, sizeXd, sizeYd);
| + | |
- | }
| + | |
- | }else{
| + | |
- | image(theLevels[currentLevel].description, 0,0, sizeXd, sizeYd);
| + | |
- | handingIn.drawing();
| + | |
- | }
| + | |
- |
| + | |
- | }
| + | |
- | }
| + | |
- |
| + | |
- | void checkButton(){
| + | |
- | if((mouseX <= (posX + sizeX)) && (mouseX > posX) && (mouseY <= (posY + sizeY)) && (mouseY > posY) && (showInfo == false) && (currentLevel < theLevels.length)){
| + | |
- | showInfo = true;
| + | |
- | thereIsInfoToShow = true;
| + | |
- | } else {
| + | |
- | showInfo = false;
| + | |
- | endLevel = false;
| + | |
- | }
| + | |
- | }
| + | |
- | void checkHandIn(){
| + | |
- | if((showInfo) && (handingIn.checkIfClicked()) && (endLevel == false)){
| + | |
- | if((theLevels[currentLevel].check(plasmide1.hold) && theLevels[currentLevel].check2(plasmide2.hold))||(theLevels[currentLevel].check2(plasmide1.hold) && theLevels[currentLevel].check(plasmide2.hold))){
| + | |
- | endLevel = true;
| + | |
- | doneWell = true;
| + | |
- | theLevels[currentLevel].rewardThatShit();
| + | |
- | currentLevel++;
| + | |
- | }else{
| + | |
- | endLevel = true;
| + | |
- | doneWell = false;
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- |
| + | |
- | void allFalse(){
| + | |
- | if(!handingIn.checkIfClicked()){
| + | |
- | showInfo = false;
| + | |
- | endLevel = false;
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- |
| + | |
- | class Plasmide{
| + | |
- | String hold[];
| + | |
- | color colour[];
| + | |
- | color emptyColour = color(125, 125, 125);
| + | |
- | int posX;
| + | |
- | int posY;
| + | |
- | int sizeR;
| + | |
- | int sizeR2;
| + | |
- | int sizeR3;
| + | |
- | int maxLength;
| + | |
- | float sizeRone;
| + | |
- | long lastRemove;
| + | |
- |
| + | |
- | Plasmide(int posXQ,int posYQ,int sizeRQ, int sizeR2Q, int maxLengthQ){
| + | |
- | posX = posXQ;
| + | |
- | posY = posYQ;
| + | |
- | sizeR = sizeRQ;
| + | |
- | sizeR2 = sizeR2Q;
| + | |
- | sizeR3 = sizeR + 50;
| + | |
- | maxLength = maxLengthQ;
| + | |
- | sizeRone = (sizeR/maxLength);
| + | |
- | hold = new String[0];
| + | |
- | colour = new color[0];
| + | |
- | }
| + | |
- |
| + | |
- | void drawing(){
| + | |
- | fill(255, 100);
| + | |
- | rect(posX, posY, sizeR, sizeR);
| + | |
- | pushMatrix();
| + | |
- | float step = 0.1;
| + | |
- | int lengthOfHold = hold.length;
| + | |
- | translate(posX+sizeR/2, posY+sizeR/2);
| + | |
- | fill(0);
| + | |
- | text(maxLength,0,0);
| + | |
- | noStroke();
| + | |
- | | + | |
- | for(int i = 0; i < lengthOfHold; i++){
| + | |
- | beginShape();
| + | |
- | fill(colour[i]);
| + | |
- | for(float u = i*TWO_PI/maxLength; u <= (i+1)*TWO_PI/maxLength; u += step){
| + | |
- | vertex(cos(u)*sizeR/2, sin(u)*sizeR/2);
| + | |
- | }
| + | |
- | vertex(cos((i+1)*TWO_PI/maxLength)*sizeR/2, sizeR/2*sin((i+1)*TWO_PI/maxLength));
| + | |
- | for(float u = (i+1)*TWO_PI/maxLength; u >= (i)*TWO_PI/maxLength; u -= step){
| + | |
- | vertex(cos(u)*sizeR2/2, sizeR2/2*sin(u));
| + | |
- | }
| + | |
- | vertex(cos((i)*TWO_PI/maxLength)*sizeR2/2, sizeR2/2*sin((i)*TWO_PI/maxLength));
| + | |
- | endShape();
| + | |
- | fill(0);
| + | |
- | text(hold[i], cos((i+0.5)*TWO_PI/maxLength)*sizeR2/2, sizeR2/2*sin((i+0.5)*TWO_PI/maxLength));
| + | |
- | }
| + | |
- |
| + | |
- | fill(emptyColour);
| + | |
- | noStroke();
| + | |
- | beginShape();
| + | |
- | for(float u = 0; u >= -(maxLength-lengthOfHold)*TWO_PI/maxLength; u -= step){
| + | |
- | vertex(cos(u)*sizeR/2, sin(u)*sizeR/2);
| + | |
- | }
| + | |
- | vertex(cos(-(maxLength-lengthOfHold)*TWO_PI/maxLength)*sizeR/2, sizeR/2*sin(-(maxLength-lengthOfHold)*TWO_PI/maxLength));
| + | |
- | for(float u = -(maxLength-lengthOfHold)*TWO_PI/maxLength; u <= 0; u += step){
| + | |
- | vertex(cos(u)*sizeR2/2, sin(u)*sizeR2/2);
| + | |
- | }
| + | |
- | vertex(sizeR2/2, 0);
| + | |
- | endShape();
| + | |
- | popMatrix();
| + | |
- | }
| + | |
- |
| + | |
- | void check(String holdQ, color colourQ){
| + | |
- | /*
| + | |
- | if((mouseX <= (posX + sizeR)) && (mouseX > posX) && (mouseY <= (posY + sizeR)) && (mouseY > posY) && (hold.length < maxLength)){
| + | |
- | hold=append(hold, holdQ);
| + | |
- | colour=append(colour, colourQ);
| + | |
- | }
| + | |
- | */
| + | |
- | float angle = atan2((mouseY-posY-sizeR/2),( mouseX-posX-sizeR/2));
| + | |
- | if(angle < 0){
| + | |
- | angle = TWO_PI + angle;
| + | |
- | }
| + | |
- | int clickPiece = floor(angle/TWO_PI * maxLength);
| + | |
- | if((mouseX <= (posX + sizeR)) && (mouseX > posX) && (mouseY <= (posY + sizeR)) && (mouseY > posY) && (hold.length < maxLength)){
| + | |
- | if((hold.length < maxLength) && (hold.length < clickPiece)){
| + | |
- | hold=append(hold, holdQ);
| + | |
- | colour=append(colour, colourQ);
| + | |
- | } else {
| + | |
- |
| + | |
- | if((hold.length >= clickPiece) && (millis()-lastRemove > 100)){
| + | |
- | String[] holdQQ = subset(hold, clickPiece);
| + | |
- | color[] colourQQ = subset(colour, clickPiece);
| + | |
- | hold = append(subset(hold, 0, clickPiece), holdQ);
| + | |
- | colour = append(subset(colour, 0, clickPiece), colourQ);
| + | |
- |
| + | |
- | for(int i = 0; i < holdQQ.length; i++){
| + | |
- | hold=append(hold, holdQQ[i]);
| + | |
- | colour=append(colour, colourQQ[i]);
| + | |
- | }
| + | |
- | lastRemove = millis();
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | boolean removePiece(){
| + | |
- | float angle = atan2((mouseY-posY-sizeR/2),( mouseX-posX-sizeR/2));
| + | |
- | if(angle < 0){
| + | |
- | angle = TWO_PI + angle;
| + | |
- | }
| + | |
- | int clickPiece = floor(angle/TWO_PI * maxLength);
| + | |
- | if((mouseX <= (posX + sizeR)) && (mouseX > posX) && (mouseY <= (posY + sizeR)) && (mouseY > posY) && (hold.length >= clickPiece) && (millis()-lastRemove > 100)){
| + | |
- | String[] holdQ = subset(hold, clickPiece);
| + | |
- | color[] colourQ = subset(colour, clickPiece);
| + | |
- | hold = subset(hold, 0, clickPiece);
| + | |
- | colour = subset(colour, 0, clickPiece);
| + | |
- | for(int i = 1; i < holdQ.length; i++){
| + | |
- | hold=append(hold, holdQ[i]);
| + | |
- | colour=append(colour, colourQ[i]);
| + | |
- | }
| + | |
- | lastRemove = millis();
| + | |
- | return true;
| + | |
- | } else{
| + | |
- | return false;
| + | |
- | }
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | class SubLevel{
| + | |
- | String demands[];
| + | |
- | String demands2[];
| + | |
- | PImage logo;
| + | |
- | PImage description;
| + | |
- | PImage wellDone;
| + | |
- | boolean past = false;
| + | |
- | boolean locked = true;
| + | |
- | int masterPos;
| + | |
- | int subPose;
| + | |
- |
| + | |
- | SubLevel(String[] demandsQ, String[] demands2Q, PImage logoQ, PImage descQ, PImage wellDoneQ, int masterPosQ, int subPoseQ){
| + | |
- | demands = demandsQ;
| + | |
- | demands2 = demands2Q;
| + | |
- | logo = logoQ;
| + | |
- | description = descQ;
| + | |
- | wellDone = wellDoneQ;
| + | |
- | masterPos = masterPosQ;
| + | |
- | subPose = subPoseQ;
| + | |
- | }
| + | |
- |
| + | |
- |
| + | |
- |
| + | |
- | boolean check(String[] currentPlasQ){
| + | |
- | // past = true;
| + | |
- | //
| + | |
- | // if(currentPlasQ.length==demands.length){
| + | |
- | // for(int i = 0; i < demands.length; i++){
| + | |
- | // if(currentPlasQ[i] != demands[i]){
| + | |
- | // past = false;
| + | |
- | // break;
| + | |
- | // }
| + | |
- | // }
| + | |
- | // }else{
| + | |
- | // past = false;
| + | |
- | // }
| + | |
- | //
| + | |
- | // return past;
| + | |
- | past = true;
| + | |
- | boolean firstCorrect = false;
| + | |
- | int firstDNAPiece = 0;
| + | |
- | String[] stringLine1;
| + | |
- | String[] stringLine2;
| + | |
- | if(demands.length!=0){
| + | |
- | for(int i = 0; i < currentPlasQ.length; i++){
| + | |
- | if(currentPlasQ[i] == demands[0]){
| + | |
- | firstCorrect = true;
| + | |
- | firstDNAPiece = i;
| + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- |
| + | |
- | stringLine1 = subset(currentPlasQ, firstDNAPiece, currentPlasQ.length-firstDNAPiece);
| + | |
- | stringLine2 = subset(currentPlasQ, 0, firstDNAPiece);
| + | |
- | | + | |
- | for(int u = 0; u < stringLine2.length; u++){
| + | |
- | stringLine1 = append(stringLine1, stringLine2[u]);
| + | |
- | }
| + | |
- |
| + | |
- | currentPlasQ = stringLine1;
| + | |
- |
| + | |
- |
| + | |
- | if((currentPlasQ.length==demands.length) && (firstCorrect)){
| + | |
- | for(int i = 0; i < demands.length; i++){
| + | |
- | if(currentPlasQ[i] != demands[i]){
| + | |
- | past = false;
| + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- | }else{
| + | |
- | past = false;
| + | |
- | }
| + | |
- | }else{
| + | |
- | if(currentPlasQ.length==0){ past = true; }else{ past = false; }
| + | |
- | }
| + | |
- | return past;
| + | |
- | }
| + | |
- |
| + | |
- | boolean check2(String[] currentPlasQ){
| + | |
- | past = true;
| + | |
- | boolean firstCorrect = false;
| + | |
- | int firstDNAPiece = 0;
| + | |
- | String[] stringLine1;
| + | |
- | String[] stringLine2;
| + | |
- | if(demands2.length!=0){
| + | |
- | for(int i = 0; i < currentPlasQ.length; i++){
| + | |
- | if(currentPlasQ[i] == demands2[0]){
| + | |
- | firstCorrect = true;
| + | |
- | firstDNAPiece = i;
| + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- |
| + | |
- | stringLine1 = subset(currentPlasQ, firstDNAPiece, currentPlasQ.length-firstDNAPiece);
| + | |
- | stringLine2 = subset(currentPlasQ, 0, firstDNAPiece);
| + | |
- | | + | |
- | for(int u = 0; u < stringLine2.length; u++){
| + | |
- | stringLine1 = append(stringLine1, stringLine2[u]);
| + | |
- | }
| + | |
- |
| + | |
- | currentPlasQ = stringLine1;
| + | |
- |
| + | |
- |
| + | |
- | if((currentPlasQ.length==demands2.length) && (firstCorrect)){
| + | |
- | for(int i = 0; i < demands2.length; i++){
| + | |
- | if(currentPlasQ[i] != demands2[i]){
| + | |
- | past = false;
| + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- | }else{
| + | |
- | past = false;
| + | |
- | }
| + | |
- | }else{
| + | |
- | if(currentPlasQ.length==0){ past = true; }else{ past = false; }
| + | |
- | }
| + | |
- | return past;
| + | |
- | }
| + | |
- |
| + | |
- | void rewardThatShit(){
| + | |
- | reward(masterPos, subPose);
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | void reward(int master, int sub){
| + | |
- | switch(master){
| + | |
- |
| + | |
- | case 1:
| + | |
- | rewardSub1(sub);
| + | |
- | break;
| + | |
- | case 2:
| + | |
- | rewardSub2(sub);
| + | |
- | break;
| + | |
- | case 3:
| + | |
- | rewardSub3(sub);
| + | |
- | break;
| + | |
- | case 4:
| + | |
- | rewardSub4(sub);
| + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- | //pieceOfDNAForUse
| + | |
- | //plasmide1.maxLength
| + | |
- | | + | |
- | /*
| + | |
- | gaining a new plasmide:
| + | |
- | plasmide1.posX= 350;
| + | |
- | plasmide1.posY = 25;
| + | |
- | secondPlas = true;
| + | |
- | plasmide.sizeR = 350;
| + | |
- | plasmide1.sizeR2 = 300;
| + | |
- | */
| + | |
- | | + | |
- | | + | |
- | | + | |
- | void rewardSub1(int sub){
| + | |
- |
| + | |
- | switch(sub){
| + | |
- | case 1:
| + | |
- | pieceOfDNAForUse += 1;
| + | |
- | plasmide1.maxLength++;
| + | |
- | break;
| + | |
- | case 2:
| + | |
- | pieceOfDNAForUse++;
| + | |
- | plasmide1.maxLength++;
| + | |
- | break;
| + | |
- | case 3:
| + | |
- | pieceOfDNAForUse++;
| + | |
- | plasmide1.maxLength+=2;
| + | |
- | break;
| + | |
- | case 4:
| + | |
- | | + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | void rewardSub2(int sub){
| + | |
- | switch(sub){
| + | |
- | case 1:
| + | |
- |
| + | |
- | break;
| + | |
- |
| + | |
- | case 2:
| + | |
- |
| + | |
- | break;
| + | |
- | case 3:
| + | |
- |
| + | |
- | break;
| + | |
- | case 4:
| + | |
- | | + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | void rewardSub3(int sub){
| + | |
- | switch(sub){
| + | |
- | case 1:
| + | |
- |
| + | |
- | break;
| + | |
- |
| + | |
- | case 2:
| + | |
- |
| + | |
- | break;
| + | |
- | case 3:
| + | |
- |
| + | |
- | break;
| + | |
- | case 4:
| + | |
- | | + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- | | + | |
- | void rewardSub4(int sub){
| + | |
- | switch(sub){
| + | |
- | case 1:
| + | |
- |
| + | |
- | break;
| + | |
- |
| + | |
- | case 2:
| + | |
- |
| + | |
- | break;
| + | |
- | case 3:
| + | |
- |
| + | |
- | break;
| + | |
- | case 4:
| + | |
- | | + | |
- | break;
| + | |
- | }
| + | |
- | }
| + | |
- | </script><canvas width="640" height="360" tabindex="0" id="__processing0" style="image-rendering: -webkit-optimize-contrast !important;"></canvas>
| + | |
- | <p class="doc"><!-- ==================================== FOOTER ============================ --> </p>
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- | <div id="copyright"></div>
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