Team:TU Eindhoven/the game.htm

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(Created page with "<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <!-- saved from url=(0046)https://www.processing.org/examples/clock....")
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
 
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<!-- saved from url=(0046)https://www.processing.org/examples/clock.html -->
 
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en" class=" js no-touch" style=""><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
 
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<title>Clock \ Examples \ Processing.org</title>
 
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<link rel="icon" href="https://www.processing.org/favicon.ico" type="image/x-icon">
 
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<meta name="Author" content="Casey Reas &amp; Ben Fry">
 
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<meta name="Publisher" content="Processing">
 
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<meta name="Keywords" content="Processing, Processing, Interactive Media, Electronic Arts, Programming, Java, Ben Fry, Casey Reas">
 
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<meta name="Description" content="Processing is an electronic sketchbook for developing
 
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ideas. It is a context for learning fundamentals of computer programming
 
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within the context of the electronic arts.">
 
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<meta name="Copyright" content="All contents copyright Ben Fry, Casey Reas, MIT Media Laboratory">
 
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    <script type="text/javascript" async="" src="./Clock  Examples  Processing.org_files/ga.js"></script><script src="./Clock  Examples  Processing.org_files/modernizr-2.6.2.touch.js" type="text/javascript"></script>
 
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<link href="./Clock  Examples  Processing.org_files/style.css" rel="stylesheet" type="text/css">
 
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<style type="text/css">@font-face {
 
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  font-family: "PjsEmptyFont";
 
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  src: url('data:application/x-font-ttf;base64,AAEAAAAKAIAAAwAgT1MvMgAAAAAAAAEoAAAAVmNtYXAAAAAAAAABiAAAACxnbHlmAAAAAAAAAbwAAAAkaGVhZAAAAAAAAACsAAAAOGhoZWEAAAAAAAAA5AAAACRobXR4AAAAAAAAAYAAAAAGbG9jYQAAAAAAAAG0AAAABm1heHAAAAAAAAABCAAAACBuYW1lAAAAAAAAAeAAAAAgcG9zdAAAAAAAAAIAAAAAEAABAAAAAQAAAkgTY18PPPUACwAgAAAAALSRooAAAAAAyld0xgAAAAAAAQABAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAEAAAACAAIAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACMAIwAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAMAAQAAAAwABAAgAAAABAAEAAEAAABB//8AAABB////wAABAAAAAAAAAAgAEgAAAAEAAAAAAAAAAAAAAAAxAAABAAAAAAABAAEAAQAAMTcBAQAAAAAAAgAeAAMAAQQJAAEAAAAAAAMAAQQJAAIAAgAAAAAAAQAAAAAAAAAAAAAAAAAA')
 
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      format('truetype');
 
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}</style><style type="text/css"></style></head>
 
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<body id="Examples" onload="">
 
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<!-- ==================================== PAGE ============================ -->
 
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<div id="container">
 
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<!-- ==================================== HEADER ============================ --><a id="TOP" name="TOP"></a>
 
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<!-- ==================================== NAVIGATION ============================ -->
 
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<!-- ==================================== CONTENT ============================ -->
 
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<div class="content">
 
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  <p class="ref-notice">&nbsp;</p>
 
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<div class="example"><script type="application/processing">
 
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int cx, cy;
 
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float secondsRadius;
 
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float minutesRadius;
 
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float hoursRadius;
 
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float clockDiameter;
 
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void setup() {
 
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  size(640, 360);
 
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  stroke(255);
 
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  int radius = min(width, height) / 2;
 
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  secondsRadius = radius * 0.72;
 
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  minutesRadius = radius * 0.60;
 
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  hoursRadius = radius * 0.50;
 
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  clockDiameter = radius * 1.8;
 
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  cx = width / 2;
 
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  cy = height / 2;
 
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}
 
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void draw() {
 
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  background(255, 0, 0);
 
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  // Draw the clock background
 
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  fill(80);
 
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  noStroke();
 
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  ellipse(cx, cy, clockDiameter, clockDiameter);
 
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  // Angles for sin() and cos() start at 3 o'clock;
 
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  // subtract HALF_PI to make them start at the top
 
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  float s = map(second(), 0, 60, 0, TWO_PI) - HALF_PI;
 
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  float m = map(minute() + norm(second(), 0, 60), 0, 60, 0, TWO_PI) - HALF_PI;
 
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  float h = map(hour() + norm(minute(), 0, 60), 0, 24, 0, TWO_PI * 2) - HALF_PI;
 
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  // Draw the hands of the clock
 
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  stroke(255);
 
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  strokeWeight(1);
 
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  line(cx, cy, cx + cos(s) * secondsRadius, cy + sin(s) * secondsRadius);
 
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  strokeWeight(2);
 
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  line(cx, cy, cx + cos(m) * minutesRadius, cy + sin(m) * minutesRadius);
 
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  strokeWeight(4);
 
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  line(cx, cy, cx + cos(h) * hoursRadius, cy + sin(h) * hoursRadius);
 
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  // Draw the minute ticks
 
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  strokeWeight(2);
 
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  beginShape(POINTS);
 
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  for (int a = 0; a < 360; a+=6) {
 
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    float angle = radians(a);
 
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    float x = cx + cos(angle) * secondsRadius;
 
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    float y = cy + sin(angle) * secondsRadius;
 
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    vertex(x, y);
 
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  }
 
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  endShape();
 
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}
 
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</script><canvas width="640" height="360" tabindex="0" id="__processing0" style="image-rendering: -webkit-optimize-contrast !important;"></canvas>
 
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<p class="doc"><!-- ==================================== FOOTER ============================ -->   </p>
 
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</div>
 
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</div>
 
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<div id="footer">
 
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    <div id="copyright"></div>
 
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</div>
 
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</div>
 
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<script src="./Clock  Examples  Processing.org_files/jquery.min.js"></script>
 
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<script>window.jQuery || document.write('<script src="../javascript/jquery-1.9.1.min.js"><\/script>')</script>
 
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<script src="./Clock  Examples  Processing.org_files/processing.js" type="text/javascript"></script>
 
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<script src="./Clock  Examples  Processing.org_files/site.js" type="text/javascript"></script>
 
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<script type="text/javascript">
 
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<span style="position: absolute; top: 0px; left: 0px; opacity: 0; font-family: PjsEmptyFont, fantasy;">AAAAAAAA</span></body></html>
 

Latest revision as of 09:51, 16 July 2014